For a franchise many have long accused of never really changing – EA charged with rolling out much the same release year after year - FIFA isn't half doing a good job of retooling itself for the modern era.
Ultimate Team, like other recent FIFA games across a multitude of different formats, is no longer merely the play-with-your-mates-after-a-night-at-the-pub simulation that's sold millions for decades. Instead, it's now a package, a slick and sleek service, a fully rounded product that attempts to take the core appeal of the beautiful game and turn it into a genuine video game.
In this day and age that means going free-to-play, which is a process that's turned FIFA into something of a Pokemon style lottery. You buy packs of random players, you turn them over in dramatic fashion, and you attempt to piece together the 'ultimate team'. It's a process EA set in motion years ago and one that's proved especially popular on console because it combines an element of chance – buying packs full of players you can't see – with skill, with much resting on your ability to put together a squad that works on a team.
Whatever formula you play in or strategy you choose, the abilities of your players are raised if you can line them up in an arrangement that builds chemistry. Players with the same nationality, for instance, will perform better if playing next to each other, while it's also best to line club team mates with each other. It's the footballing equivalent of solving a Rubix Cube – moving one player from one position can mess up the chemistry of the entire squad.
Using virtual buttons to pass, tackle and shoot and a movable virtual thumbstick, play ultimately feels a little loose, and though it's possible to piece together free-flowing moves that open up your rival's defence, successful moves usually feel the result of the game giving you a helping hand to achieve your vision rather than you somehow cracking a stubborn opposition. Pass it around long enough and you'll often find your rival's defence parts in the middle to let you through, or simply doesn't tackle as you make a run.


